Sign in
wishvane

How many copies did Agent in Depth sell?

Estimated copies sold
≈ 5k–7k
$4k–$10k after Steam's cut $7k–$16k before Steam's cut
from 186 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Agent in Depth and predicted how it would do from its 8 similar games. Every figure here, including Agent in Depth's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 345k–565k
best case 13.5M (Sekiro™: Shadows Die Twice - GOTY Edition)
Games like Agent in Depth

A typical game among these

≈ 345k–565k copies

≈ $2.5M–$4.2M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Sekiro™: Shadows Die Twice - GOTY Edition at ≈ 10.3M–16.7M copies, ≈ $169.4M–$455.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Ninja (7 of 8) and Stealth (5 of 8).
The winners
Winners here lead with Souls-like + Ninja, priced around $40. The breakout hits carry Story Rich; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mark of the Ninja
unreleased
Est. copies
≈ 394k–640k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
16k reviews
Overwhelmingly Positive
Aragami
2016
Est. copies
≈ 541k–878k
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.3M before Steam's cut
$19.99
13k reviews
Very Positive
StealthNinja
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.3M–16.7M
34x vs typical
SteamSpy 10M–20M
Est. revenue
$169.4M–$455.5M after Steam's cut $308.0M–$700.8M before Steam's cut
$59.99
357k reviews
Overwhelmingly Positive
Souls-likeDifficult
Katana ZERO
2019
Est. copies
≈ 2.2M–3.6M
7.2x vs typical
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.3M after Steam's cut $16.4M–$37.4M before Steam's cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction
Ghost of Tsushima DIRECTOR'S CUT
2024
Est. copies
≈ 2.4M–3.9M
9.2x vs typical
SteamSpy 2M–5M
Est. revenue
$39.8M–$106.9M after Steam's cut $72.3M–$164.5M before Steam's cut
$59.99
97k reviews
Very Positive
Open WorldAction
Mark of the Ninja: Remastered
2018
Est. copies
≈ 211k–343k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
StealthNinja
The LEGO® NINJAGO® Movie Video Game
2017
Est. copies
≈ 280k–456k
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
8k reviews
Very Positive
ActionLEGO
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
2016
Est. copies
≈ 3.8M–6.1M
8.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.8M after Steam's cut $37.8M–$85.9M before Steam's cut
$19.99
91k reviews
Very Positive
AnimeFighting

Sizing up your own game? See how many copies games in its genre usually sell before you build it.