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How many copies did Mark of the Ninja sell?

Estimated copies sold
≈ 381k–619k
from 16k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mark of the Ninja out and predicted the genre from its 8 similar games. Every figure here, including Mark of the Ninja's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 214k–288k
best case 275k (Mark of the Ninja: Remastered)
The Ninja genre

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 214k–288k copies
≈ $870k–$1.5M after Steam's cut
from ~4k reviews
Best case
≈ 210k–341k copies
Mark of the Ninja: Remastered · ≈ $1.2M–$3.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Ninja (6 of 8) and Stealth (6 of 8).
The winners
Winners here lead with Stealth + Ninja, priced around $20.
The era
The games you compared span 2009 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

RONIN
2015
Est. copies
≈ 113k–184k
SteamSpy 200k–500k
Est. revenue
$405k–$1.1M after Steam's cut $737k–$1.7M before the cut
$12.99
2k reviews
Mixed
IndieAction
Mark of the Ninja: Remastered
2018
Est. copies
≈ 210k–341k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
7k reviews
Overwhelmingly Positive
StealthNinja
Within the blade
2019
Est. copies
≈ 10k–17k
too small to compare
SteamSpy under 20k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$10.99
357 reviews
Very Positive
ActionIndie
Master Spy
2015
Est. copies
≈ 18k–30k
too small to compare
SteamSpy 20k–50k
Est. revenue
$51k–$136k after Steam's cut $92k–$209k before the cut
$9.99
397 reviews
Mostly Positive
PlatformerIndie
Assassin’s Creed® Chronicles: China
2015
Est. copies
≈ 180k–292k
SteamSpy 200k–500k
Est. revenue
$494k–$1.3M after Steam's cut $898k–$2.0M before the cut
$9.99
4k reviews
Mostly Positive
AssassinStealth
Whisper Trip
2021
Est. copies
≈ 3k–4k
too small to compare
SteamSpy 100k–200k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$4.99
107 reviews
Mixed
ActionOnline Co-Op
Mini Ninjas
2009
Est. copies
≈ 249k–405k
SteamSpy 200k–500k
Est. revenue
$684k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$9.99
5k reviews
Very Positive
AdventureAction
Shadow Ninja: Apocalypse
2015
Est. copies
≈ 9k–14k
too small to compare
SteamSpy 100k–200k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before the cut
$4.99
186 reviews
Mixed
NinjaRogue-like

Sizing up your own game? See what its genre can realistically do before you build it.