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wishvane

How many copies did STORY OF SEASONS: A Wonderful Life sell?

Estimated copies sold
≈ 33k–54k
$364k–$980k after Steam's cut $663k–$1.5M before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STORY OF SEASONS: A Wonderful Life out and predicted the genre from its 8 similar games. Every figure here, including STORY OF SEASONS: A Wonderful Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.3M–5.0M
best case 53.8M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.3M–5.0M copies
≈ $27.7M–$36.4M after Steam's cut
from ~76k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Management (3 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $20. The breakout hits carry Relaxing + Pixel Graphics + RPG; a typical game here doesn't.
The era
The games you compared span 2008 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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13x vs typical
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≈ 3.8M–6.1M
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$19.99
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God GameOpen World

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