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How many copies did Skinny & Franko: Fists of Violence sell?

Estimated copies sold
≈ 5k–8k
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
from 193 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Skinny & Franko: Fists of Violence and predicted how it would do from its 8 similar games. Every figure here, including Skinny & Franko: Fists of Violence's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 58k–275k
best case 581k (Sanfu)
Games like Skinny & Franko: Fists of Violence

A typical game among these

≈ 58k–275k copies

≈ $465k–$1.9M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Exploration (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Sanfu at ≈ 443k–720k copies, ≈ $1.3M–$3.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 770 reviews in their first month; the range was 172 to 13k.
The genre you'd be entering
These games
The similar games share Exploration (3 of 8) and Puzzle (3 of 8).
The winners
Winners here lead with Mystery + Drama, priced around $11.
When they shipped
The similar games span 2010 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Visual NovelChoose Your Own Adventure
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.