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wishvane

How many copies did THE 4 SINS sell?

Estimated copies sold
≈ 97k–157k
$266k–$715k after Steam's cut $484k–$1.1M before the cut
from 4k reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left THE 4 SINS out and predicted the genre from its 8 similar games. Every figure here, including THE 4 SINS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 582k–1.2M
best case 5.7M (XCOM® 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 582k–1.2M copies
≈ $4.3M–$8.0M after Steam's cut
from ~23k reviews
Best case
≈ 4.3M–7.1M copies
XCOM® 2 · ≈ $23.9M–$64.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Isometric + Turn-Based Combat, priced around $20.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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DetectiveAdventure

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