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How many copies did METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version sell?

Estimated copies sold
≈ 117k–191k
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version and predicted how it would do from its 8 similar games. Every figure here, including METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 109k–204k
best case 1.8M (The Last of Us™ Part II Remastered)
Games like METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version

A typical game among these

≈ 109k–204k copies

≈ $1.3M–$2.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Last of Us™ Part II Remastered at ≈ 1.4M–2.3M copies, ≈ $19.2M–$51.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 230 to 18k.
The genre you'd be entering
These games
The similar games share Action-Adventure (6 of 8) and Third-Person Shooter (6 of 8).
The winners
Winners here lead with Action-Adventure + Story Rich, priced around $50.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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