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How many copies did Escape From The Red Planet sell?

Estimated copies sold
≈ 322–524
$530–$1k after Steam's cut $964–$2k before Steam's cut
from 13 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Escape From The Red Planet and predicted how it would do from its 8 similar games. Every figure here, including Escape From The Red Planet's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 429k–923k
best case 1.9M (They Are Billions)
Games like Escape From The Red Planet

A typical game among these

≈ 429k–923k copies

≈ $4.2M–$4.8M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: They Are Billions at ≈ 1.5M–2.4M copies, ≈ $12.2M–$32.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 5k to 10k.
The genre you'd be entering
These games
The similar games share Tower Defense (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Base-Building + Colony Sim, priced around $30. The breakout hits carry Zombies + Colony Sim + RTS; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Dungeon of the ENDLESS™
2014
Est. copies
≈ 787k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy
Mindustry
2019
Est. copies
≈ 813k–1.3M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before Steam's cut
$9.99
28k reviews
Overwhelmingly Positive
Base-BuildingResource Management
Rise to Ruins
2019
Est. copies
≈ 224k–363k
SteamSpy 200k–500k
Est. revenue
$922k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$14.99
8k reviews
Very Positive
The Riftbreaker
2021
Est. copies
≈ 619k–1.0M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before Steam's cut
$29.99
25k reviews
Very Positive
Base-BuildingTower Defense
Outpost: Infinity Siege
2024
Est. copies
≈ 338k–550k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$24.99
14k reviews
Mixed
Robots3D
Legion TD 2 - Multiplayer Tower Defense
2021
Est. copies
≈ 380k–617k
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before Steam's cut
$24.99
15k reviews
Very Positive
Tower DefenseMultiplayer
Diplomacy is Not an Option
2024
Est. copies
≈ 315k–512k
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$29.99
13k reviews
Very Positive
Real-Time with PauseResource Management

Sizing up your own game? See how many copies games in its genre usually sell before you build it.