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How many copies did Volley Pals sell?

Estimated copies sold
≈ 1k–2k
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
from 45 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Volley Pals and predicted how it would do from its 8 similar games. Every figure here, including Volley Pals's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 80k–439k
best case 2.4M (Street Fighter V)
Games like Volley Pals

A typical game among these

≈ 80k–439k copies

≈ $534k–$1.8M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Street Fighter V at ≈ 1.8M–3.0M copies, ≈ $10.1M–$27.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 538 reviews in their first month; the range was 530 to 1k.
The genre you'd be entering
These games
The similar games share 2D Fighter (6 of 8) and Fighting (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $20.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.