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How many copies did Sand:box sell?

Estimated copies sold
≈ 44k–71k
$24k–$64k after Steam's cut $44k–$99k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sand:box and predicted how it would do from its 8 similar games. Every figure here, including Sand:box's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.2M–10.5M
best case 57.1M (Stardew Valley)
Games like Sand:box

A typical game among these

≈ 2.2M–10.5M copies

≈ $17.3M–$111.5M after Steam's cut

from ~163k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 28k reviews in their first month; the range was 3k to 86k.
The genre you'd be entering
These games
The similar games share Sandbox (7 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Factorio
2020
Est. copies
≈ 5.9M–9.5M
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Graveyard Keeper
2018
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.2M after Steam's cut $17.1M–$38.8M before Steam's cut
$19.99
56k reviews
Very Positive
Pixel GraphicsCrafting
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
People Playground
2019
Est. copies
≈ 9.2M–15.0M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
6.4x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Noita
2020
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.2M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
Core Keeper
2024
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before Steam's cut
$19.99
68k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game

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