Sign in
wishvane

How many copies did Wargame: Airland Battle sell?

Estimated copies sold
≈ 231k–376k
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wargame: Airland Battle out and predicted the genre from its 8 similar games. Every figure here, including Wargame: Airland Battle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.3M–8.5M
best case 19.6M (Hearts of Iron IV)
The Historical genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.3M–8.5M copies
≈ $53.6M–$150.3M after Steam's cut
from ~93k reviews
Best case
≈ 14.9M–24.2M copies
Hearts of Iron IV · ≈ $204.8M–$550.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Historical (6 of 8) and Military (6 of 8).
The winners
Winners here lead with World War II + Grand Strategy, priced around $50. The breakout hits carry Alternate History + World War II; a typical game here doesn't.
The era
The games you compared span 2011 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stellaris
2016
Est. copies
≈ 7.8M–12.7M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$107.8M–$290.0M after Steam's cut $196.1M–$446.1M before the cut
$49.99
196k reviews
Very Positive
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
SteamSpy 5M–10M
Est. revenue
$29.5M–$79.4M after Steam's cut $53.7M–$122.2M before the cut
$39.99
93k reviews
Very Positive
StrategyHistorical
Hearts of Iron IV
2016
Est. copies
≈ 14.9M–24.2M
4.0x vs typical
SteamSpy 5M–10M
Est. revenue
$204.8M–$550.6M after Steam's cut $372.3M–$847.1M before the cut
$49.99
372k reviews
Very Positive
StrategyWorld War II
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 1M–2M
Est. revenue
$19.9M–$53.6M after Steam's cut $36.3M–$82.5M before the cut
$29.99
46k reviews
Very Positive
StrategyWorld War II
Age of Empires III: Definitive Edition
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
Free
Free
54k reviews
Very Positive
StrategyBase-Building
Europa Universalis IV
2013
Est. copies
≈ 7.1M–11.6M
SteamSpy 5M–10M
Est. revenue
$97.9M–$263.2M after Steam's cut $178.0M–$404.9M before the cut
$49.99
137k reviews
Very Positive
Grand StrategyStrategy
Company of Heroes 2
2013
Est. copies
≈ 5.9M–9.5M
SteamSpy 5M–10M
Est. revenue
$32.3M–$86.7M after Steam's cut $58.7M–$133.4M before the cut
$19.99
113k reviews
Mostly Positive
StrategyWorld War II
Total War: SHOGUN 2
2011
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$28.9M–$77.6M after Steam's cut $52.5M–$119.4M before the cut
$29.99
67k reviews
Very Positive
StrategyHistorical

Sizing up your own game? See what its genre can realistically do before you build it.