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How many copies did Don Duality sell?

Estimated copies sold
≈ 9k–15k
$38k–$103k after Steam's cut $70k–$159k before Steam's cut
from 376 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Don Duality and predicted how it would do from its 8 similar games. Every figure here, including Don Duality's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 19k–36k
best case 122k (Terraformers)
Games like Don Duality

A typical game among these

≈ 19k–36k copies

≈ $73k–$130k after Steam's cut

from ~921 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Terraformers at ≈ 93k–151k copies, ≈ $512k–$1.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 516 reviews in their first month; the range was 260 to 2k.
The genre you'd be entering
These games
The similar games share Roguelike Deckbuilder (7 of 8) and Card Game (5 of 8).
The winners
Winners here lead with Rogue-like, priced around $20. The breakout hits carry Rogue-like + Difficult + Turn-Based; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Banners of Ruin
2021
Est. copies
≈ 81k–131k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$443k–$1.2M after Steam's cut $805k–$1.8M before Steam's cut
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Terraformers
2023
Est. copies
≈ 93k–151k
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$512k–$1.4M after Steam's cut $931k–$2.1M before Steam's cut
$19.99
4k reviews
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SimulationProcedural Generation
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Est. copies
≈ 31k–51k
SteamSpy 100k–200k
Est. revenue
$112k–$300k after Steam's cut $203k–$461k before Steam's cut
$12.99
1k reviews
Very Positive
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2025
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
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$37k–$100k after Steam's cut $67k–$153k before Steam's cut
$9.99
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City BuilderBase-Building
Spin Hero
2024
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$60k–$162k after Steam's cut $109k–$249k before Steam's cut
$7.99
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Rogue-likeGambling
Terracards
2023
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$47k–$125k after Steam's cut $85k–$193k before Steam's cut
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760 reviews
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Early AccessStrategy
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≈ 13k–21k
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Est. revenue
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
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Aotenjo: Infinite Hands
2025
Est. copies
≈ 27k–44k
SteamSpy 20k–50k
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.