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How many copies did An Ankou sell?

Estimated copies sold
≈ 15k–25k
$21k–$57k after Steam's cut $38k–$87k before Steam's cut
from 618 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid An Ankou and predicted how it would do from its 8 similar games. Every figure here, including An Ankou's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 206k–399k
best case 980k (Moonlighter)
Games like An Ankou

A typical game among these

≈ 206k–399k copies

≈ $797k–$2.3M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Moonlighter at ≈ 747k–1.2M copies, ≈ $4.1M–$11.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 2k to 11k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $20. The breakout hits carry Rogue-like; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rogue Legacy
2013
Est. copies
≈ 1.2M–1.9M
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before Steam's cut
$14.99
19k reviews
Very Positive
RoguevaniaPlatformer
EVERSPACE™
2017
Est. copies
≈ 395k–642k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Ravenswatch
2024
Est. copies
≈ 574k–933k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$3.9M–$10.6M after Steam's cut $7.2M–$16.3M before Steam's cut
$24.99
23k reviews
Mostly Positive
Necrosmith
2022
Est. copies
≈ 133k–216k
SteamSpy 500k–1M
Est. revenue
$109k–$294k after Steam's cut $199k–$453k before Steam's cut
$2.99
5k reviews
Very Positive
ZombiesAction Roguelike
Nordic Ashes: Survivors of Ragnarok
2024
Est. copies
≈ 157k–256k
SteamSpy 200k–500k
Est. revenue
$432k–$1.2M after Steam's cut $786k–$1.8M before Steam's cut
$9.99
6k reviews
Very Positive
Action RoguelikeBullet Hell
Curse of the Dead Gods
2021
Est. copies
≈ 229k–373k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$19.99
9k reviews
Very Positive
Action RoguelikeIsometric
Moonlighter
2018
Est. copies
≈ 747k–1.2M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.5M–$17.0M before Steam's cut
$19.99
25k reviews
Very Positive
Hack and SlashPixel Graphics
The Flame in the Flood
2016
Est. copies
≈ 304k–494k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$14.99
7k reviews
Mostly Positive
SurvivalAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.