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How many copies did Minimally Invasive sell?

Estimated copies sold
≈ 50–81
$138–$368 after Steam's cut $250–$566 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Minimally Invasive and predicted how it would do from its 8 similar games. Every figure here, including Minimally Invasive's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 282k–782k
best case 1.3M (Clone Drone in the Danger Zone)
Games like Minimally Invasive

A typical game among these

≈ 282k–782k copies

≈ $940k–$4.6M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Clone Drone in the Danger Zone at ≈ 983k–1.6M copies, ≈ $5.4M–$14.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1 to 12k.
The genre you'd be entering
These games
The similar games share Immersive Sim (5 of 8) and Dark Humor (3 of 8).
The winners
Winners here lead with Robots + 3D Fighter, priced around $20.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Poly Ego
2023
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$138–$368 after Steam's cut $250–$566 before Steam's cut
$9.99
2 reviews
2 user reviews
Puzzle-PlatformerSci-fi
First Class Trouble
2021
Est. copies
≈ 110k–179k
SteamSpy 100k–200k
Est. revenue
$454k–$1.2M after Steam's cut $825k–$1.9M before Steam's cut
$14.99
4k reviews
Mostly Positive
Social DeductionFunny
Clone Drone in the Danger Zone
2021
Est. copies
≈ 983k–1.6M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before Steam's cut
$19.99
40k reviews
Overwhelmingly Positive
RobotsAction
60 Seconds!
2015
Est. copies
≈ 571k–927k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before Steam's cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Comedy Night
2017
Est. copies
≈ 320k–519k
SteamSpy 500k–1M
Est. revenue
$439k–$1.2M after Steam's cut $798k–$1.8M before Steam's cut
$4.99
9k reviews
Mostly Positive
CasualComedy
Weed Shop 3
2022
Est. copies
≈ 103k–167k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Very Positive
Cruelty Squad
2021
Est. copies
≈ 621k–1.0M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.1M before Steam's cut
$19.99
25k reviews
Overwhelmingly Positive
CapitalismSurreal
60 Seconds! Reatomized
2019
Est. copies
≈ 566k–919k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$9.99
20k reviews
Very Positive
2DChoose Your Own Adventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.