Sign in
wishvane

How many copies did Brasil Simuleitor sell?

Estimated copies sold
≈ 298–484
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
from 12 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Brasil Simuleitor and predicted how it would do from its 8 similar games. Every figure here, including Brasil Simuleitor's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 797k–1.4M
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Brasil Simuleitor

A typical game among these

≈ 797k–1.4M copies

≈ $7.1M–$12.6M after Steam's cut

from ~27k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 8k to 208k.
The genre you'd be entering
These games
The similar games share Sandbox (5 of 8) and Survival (4 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry Management + Simulation + Mythology; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
8.3x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
84k reviews
Very Positive
Free to PlayVR
Soulmask
2026
Est. copies
≈ 558k–907k
SteamSpy 200k–500k
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.0M before Steam's cut
$29.99
23k reviews
Mostly Positive
Early AccessSurvival
Pacific Drive
2024
Est. copies
≈ 669k–1.1M
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.8M after Steam's cut $10.0M–$22.8M before Steam's cut
$29.99
27k reviews
Very Positive
DrivingSurvival
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
39k reviews
Very Positive
SpaceAction
Creativerse
2017
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before Steam's cut
$24.99
31k reviews
Mostly Positive
ExplorationSandbox
Amazing Frog?
2014
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
$19.99
12k reviews
Very Positive
Early Access4 Player Local
Myth of Empires
2024
Est. copies
≈ 437k–710k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
$29.99
18k reviews
Mixed
BuildingOpen World Survival Craft

Sizing up your own game? See how many copies games in its genre usually sell before you build it.