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How many copies did Choice of Life: Wild Islands sell?

Estimated copies sold
≈ 9k–15k
$17k–$46k after Steam's cut $31k–$71k before Steam's cut
from 362 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Choice of Life: Wild Islands and predicted how it would do from its 8 similar games. Every figure here, including Choice of Life: Wild Islands's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4k–85k
best case 1.1M (Sultan's Game)
Games like Choice of Life: Wild Islands

A typical game among these

≈ 4k–85k copies

≈ $58k–$912k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Sultan's Game at ≈ 876k–1.4M copies, ≈ $6.0M–$16.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 100 reviews in their first month; the range was 12 to 17k.
The genre you'd be entering
These games
The similar games share Card Game (6 of 8) and Choices Matter (5 of 8).
The winners
Winners here lead with Simulation + Tabletop, priced around $25.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Choice of Life: Middle Ages
2020
Est. copies
≈ 46k–74k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before Steam's cut
$4.99
2k reviews
Very Positive
Card GameSingleplayer
Sultan's Game
2025
Est. copies
≈ 876k–1.4M
32x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$24.99
35k reviews
Very Positive
Foretales
2022
Est. copies
≈ 30k–48k
SteamSpy 100k–200k
Est. revenue
$162k–$437k after Steam's cut $295k–$672k before Steam's cut
$19.99
1k reviews
Very Positive
Card GameStory Rich
Takara Cards
2025
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before Steam's cut
$14.99
145 reviews
Very Positive
Card BattlerChoices Matter
I Was a Teenage Exocolonist
2022
Est. copies
≈ 120k–195k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$827k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
5k reviews
Overwhelmingly Positive
Choices MatterLife Sim
ARISEN - Chronicles of Var'Nagal
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Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$9k–$26k after Steam's cut $17k–$39k before Steam's cut
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≈ 2k–3k
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Free
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Choice of Life: Middle Ages 2
2022
Est. copies
≈ 25k–41k
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Est. revenue
$48k–$129k after Steam's cut $87k–$199k before Steam's cut
$6.99
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Very Positive
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