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How many copies did Hexguardian sell?

Estimated copies sold
≈ 17k–28k
$58k–$155k after Steam's cut $105k–$238k before Steam's cut
from 705 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hexguardian and predicted how it would do from its 8 similar games. Every figure here, including Hexguardian's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 161k–196k
best case 572k (Bad North: Jotunn Edition)
Games like Hexguardian

A typical game among these

≈ 161k–196k copies

≈ $393k–$1.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Bad North: Jotunn Edition at ≈ 436k–709k copies, ≈ $1.8M–$4.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 3k.
The genre you'd be entering
These games
The similar games share Rogue-like (7 of 8) and Tower Defense (7 of 8).
The winners
Winners here lead with Tower Defense, priced around $13. The breakout hits carry Survival + Exploration; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rogue Tower
2022
Est. copies
≈ 147k–239k
SteamSpy 500k–1M
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
6k reviews
Very Positive
Tower DefenseStrategy
Bad North: Jotunn Edition
2018
Est. copies
≈ 436k–709k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$14.99
14k reviews
Very Positive
WargameVikings
Kingdom: New Lands
2016
Est. copies
≈ 516k–839k
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
12k reviews
Very Positive
Cluckmech Oasis
2024
Est. copies
≈ 90k–147k
SteamSpy 200k–500k
Est. revenue
$248k–$666k after Steam's cut $450k–$1.0M before Steam's cut
$9.99
4k reviews
Very Positive
StrategyRogue-like
Wall World
2023
Est. copies
≈ 316k–513k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$6.99
13k reviews
Very Positive
Rogue-liteMining
Dungeon of the ENDLESS™
2014
Est. copies
≈ 787k–1.3M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy
Necrosmith
2022
Est. copies
≈ 133k–216k
SteamSpy 500k–1M
Est. revenue
$109k–$294k after Steam's cut $199k–$453k before Steam's cut
$2.99
5k reviews
Very Positive
ZombiesAction Roguelike
Ship of Fools
2022
Est. copies
≈ 156k–253k
SteamSpy 500k–1M
Est. revenue
$943k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$21.99
6k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.