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How many copies did Quadrilateral Cowboy sell?

Estimated copies sold
≈ 42k–69k
$232k–$624k after Steam's cut $422k–$960k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Quadrilateral Cowboy and predicted how it would do from its 8 similar games. Every figure here, including Quadrilateral Cowboy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 248k–713k
best case 1.7M (Hacknet)
Games like Quadrilateral Cowboy

A typical game among these

≈ 248k–713k copies

≈ $2.4M–$6.0M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Hacking (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hacknet at ≈ 1.3M–2.1M copies, ≈ $3.5M–$9.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 44 to 13k.
The genre you'd be entering
These games
The similar games share Hacking (4 of 8) and Cyberpunk (3 of 8).
The winners
Winners here lead with Hacking + Simulation, priced around $10.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Orwell: Keeping an Eye On You
2016
Est. copies
≈ 648k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before Steam's cut
$9.99
16k reviews
Very Positive
Choices MatterPolitical Sim
Hacknet
2015
Est. copies
≈ 1.3M–2.1M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before Steam's cut
$9.99
26k reviews
Very Positive
HackingSimulation
Operation: Tango
2021
Est. copies
≈ 222k–360k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$19.99
9k reviews
Very Positive
Online Co-OpPuzzle
Watch Dogs®: Legion
2023
Est. copies
≈ 314k–510k
SteamSpy 200k–500k
Est. revenue
$5.2M–$13.9M after Steam's cut $9.4M–$21.4M before Steam's cut
$59.99
13k reviews
Mixed
ActionOpen World
Deadlink
2023
Est. copies
≈ 91k–148k
SteamSpy 1M–2M
Est. revenue
$627k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$24.99
4k reviews
Very Positive
FPSAction Roguelike
E.Y.E: Divine Cybermancy
2011
Est. copies
≈ 508k–825k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$9.99
8k reviews
Very Positive
CyberpunkRPG
Shadows of Doubt
2024
Est. copies
≈ 442k–719k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before Steam's cut
$24.99
18k reviews
Very Positive
DetectiveImmersive Sim
Operation: Tango - Friend Pass
2020
Est. copies
≈ 57k–92k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
Online Co-OpCo-op Campaign

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