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How many copies did Shadows of Doubt sell?

Estimated copies sold
≈ 442k–719k
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before Steam's cut
from 18k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shadows of Doubt and predicted how it would do from its 8 similar games. Every figure here, including Shadows of Doubt's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 21k–39k
best case 609k (Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator)
Games like Shadows of Doubt

A typical game among these

≈ 21k–39k copies

≈ $102k–$197k after Steam's cut

from ~890 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator at ≈ 464k–755k copies, ≈ $3.2M–$8.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 752 reviews in their first month; the range was 73 to 12k.
The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Crime + Open World, priced around $27. The breakout hits carry Open World + Crime + Top-Down Shooter; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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11x vs typical
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