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How many copies did Assault Android Cactus+ sell?

Estimated copies sold
≈ 93k–152k
$513k–$1.4M after Steam's cut $933k–$2.1M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Assault Android Cactus+ out and predicted the genre from its 8 similar games. Every figure here, including Assault Android Cactus+'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.5M–6.4M
best case 29.3M (The Binding of Isaac: Rebirth)
The Action Roguelike genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.5M–6.4M copies
≈ $12.5M–$40.3M after Steam's cut
from ~68k reviews
Best case
≈ 22.3M–36.3M copies
The Binding of Isaac: Rebirth · ≈ $92.0M–$247.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (3 of 8) and Automobile Sim (2 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15.
The era
The games you compared span 2011 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 22.3M–36.3M
6.3x vs typical
SteamSpy 5M–10M
Est. revenue
$92.0M–$247.5M after Steam's cut $167.3M–$380.7M before the cut
$14.99
429k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Enter the Gungeon
2016
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M after Steam's cut $26.8M–$61.0M before the cut
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Bastion
2011
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$8.2M–$22.0M after Steam's cut $14.9M–$33.8M before the cut
$14.99
38k reviews
Overwhelmingly Positive
Great SoundtrackIndie
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.3M–8.6M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.7M before the cut
$19.99
199k reviews
Very Positive
Open WorldAction
Grand Theft Auto IV: Complete Edition
Invalid Date
Est. copies
≈ 4.8M–7.8M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
200k reviews
Very Positive
Open WorldAction
Hero Siege
2014
Est. copies
≈ 2.4M–4.0M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before the cut
$7.99
47k reviews
Mixed
Action RPGPixel Graphics
HELLDIVERS™ Dive Harder Edition
2015
Est. copies
≈ 1.5M–2.5M
SteamSpy 2M–5M
Est. revenue
$8.5M–$22.8M after Steam's cut $15.4M–$35.1M before the cut
$19.99
33k reviews
Very Positive
Online Co-OpCo-op
ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting

Sizing up your own game? See what its genre can realistically do before you build it.