Sign in
wishvane

How many copies did Drop Duchy sell?

Estimated copies sold
≈ 82k–134k
$339k–$911k after Steam's cut $616k–$1.4M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Drop Duchy and predicted how it would do from its 8 similar games. Every figure here, including Drop Duchy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 186k–227k
best case 4.8M (Inscryption)
Games like Drop Duchy

A typical game among these

≈ 186k–227k copies

≈ $987k–$1.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.3M–$54.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 4k to 20k.
The genre you'd be entering
These games
The similar games share Puzzle (5 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $17. The breakout hits carry Rogue-like + Deckbuilding + Story Rich; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Legend of Bum-Bo
2019
Est. copies
≈ 171k–278k
SteamSpy 1M–2M
Est. revenue
$705k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$14.99
6k reviews
Very Positive
Rogue-liteIndie
10,000,000
2013
Est. copies
≈ 150k–244k
SteamSpy 100k–200k
Est. revenue
$206k–$553k after Steam's cut $374k–$851k before Steam's cut
$4.99
2k reviews
Very Positive
Match 3Indie
Into the Breach
2018
Est. copies
≈ 682k–1.1M
5.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Nubby's Number Factory
2025
Est. copies
≈ 486k–790k
4.9x vs typical
SteamSpy 200k–500k
Est. revenue
$667k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$4.99
20k reviews
Overwhelmingly Positive
StrategyRogue-like
Duskers
2016
Est. copies
≈ 117k–191k
SteamSpy 100k–200k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
3k reviews
Very Positive
ExplorationTyping
Inscryption
2021
Est. copies
≈ 3.7M–6.0M
37x vs typical
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$84.0M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Card BattlerCard Game
Niche - a genetics survival game
2017
Est. copies
≈ 180k–293k
SteamSpy 200k–500k
Est. revenue
$891k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure
Blue Prince
2025
Est. copies
≈ 501k–814k
5.0x vs typical
SteamSpy 200k–500k
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before Steam's cut
$29.99
20k reviews
Very Positive
PuzzleExploration

Sizing up your own game? See how many copies games in its genre usually sell before you build it.