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How big is CHUTNEY: Space Survivor?

Estimated players who have it
≈ 496–806
from 20 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid CHUTNEY: Space Survivor and predicted how it would do from its 8 similar games. Every figure here, including CHUTNEY: Space Survivor's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 156k–522k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like CHUTNEY: Space Survivor

A typical game among these

≈ 156k–522k copies

≈ $350k–$1.9M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 409 to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
5.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Rabbit and Steel
2024
Est. copies
≈ 289k–469k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$14.99
12k reviews
Overwhelmingly Positive
Tiny Rogues
2022
Est. copies
≈ 267k–435k
SteamSpy 500k–1M
Est. revenue
$735k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Scarlet Tower
2024
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$81k–$219k after Steam's cut $148k–$337k before Steam's cut
$4.99
2k reviews
Very Positive
VampireAction Roguelike
Atomicrops
2020
Est. copies
≈ 158k–256k
SteamSpy 200k–500k
Est. revenue
$649k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$14.99
6k reviews
Very Positive
ActionIndie
God Of Weapons
2023
Est. copies
≈ 130k–212k
SteamSpy 200k–500k
Est. revenue
$215k–$577k after Steam's cut $390k–$888k before Steam's cut
$5.99
5k reviews
Very Positive
Action RoguelikeInventory Management
20 Minutes Till Dawn
2023
Est. copies
≈ 724k–1.2M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$993k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
Karate Survivor
2024
Est. copies
≈ 84k–137k
SteamSpy 200k–500k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before Steam's cut
$4.99
3k reviews
Very Positive
FightingCasual

Sizing up your own game? See how many copies games in its genre usually sell before you build it.