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How many copies did Code Has Price sell?

Estimated copies sold
≈ 223–363
$245–$659 after Steam's cut $445–$1k before Steam's cut
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Code Has Price and predicted how it would do from its 8 similar games. Every figure here, including Code Has Price's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–13k
best case 3.4M (Dota Underlords)
Games like Code Has Price

A typical game among these

≈ 1k–13k copies

≈ $4k–$107k after Steam's cut

from ~73 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 32 reviews in their first month; the range was 3 to 596.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Programming (6 of 8) and Automation (3 of 8).
The winners
Winners here lead with Auto Battler + Tactical. The breakout hits carry Free to Play + Casual + Tactical; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.