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wishvane

How many copies did Code Has Price sell?

Estimated copies sold
≈ 216–351
$237–$637 after Steam's cut $431–$980 before the cut
from 9 reviews (9 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Code Has Price out and predicted the genre from its 8 similar games. Every figure here, including Code Has Price's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 993–12k
best case 3.4M (Dota Underlords)
The Programming genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 993–12k copies
≈ $4k–$99k after Steam's cut
from ~73 reviews
Best case
≈ 2.6M–4.3M copies
Dota Underlords
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 3 to 112 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Programming (6 of 8) and Automation (3 of 8).
The winners
Winners here lead with Auto Battler + Tactical. The breakout hits carry Free to Play + Casual + Tactical; a typical game here doesn't.
The era
The games you compared span 2019 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Meet me at NooN
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$9.99
73 reviews
Very Positive
PuzzleGrid-Based Movement
Dota Underlords
2019
Est. copies
≈ 2.6M–4.3M
1246x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Very Positive
Free to PlayStrategy
Command Line Pilot
2021
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$190–$511 after Steam's cut $345–$786 before the cut
$1.99
14 reviews
Positive
Turn-Based TacticsCard Game
Decoherence
2021
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
Free
Free
31 reviews
Positive
Top-Down ShooterTurn-Based Tactics
Code Rivals: Robot Programming Battle
2023
Est. copies
≈ 744–1k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$5.99
31 reviews
Positive
Rogue Voltage
2026
Est. copies
≈ 15k–24k
8.6x vs typical
SteamSpy under 20k
Est. revenue
$66k–$178k after Steam's cut $121k–$274k before the cut
$15.99
628 reviews
Very Positive
Early AccessDeckbuilding
GLADIABOTS - AI Combat Arena
2019
Est. copies
≈ 26k–42k
12x vs typical
SteamSpy 200k–500k
Est. revenue
$106k–$286k after Steam's cut $194k–$440k before the cut
$14.99
897 reviews
Very Positive
StrategyArtificial Intelligence
Screeps: Arena
2025
Est. copies
≈ 3k–5k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$16k–$44k after Steam's cut $30k–$68k before the cut
$19.99
125 reviews
Very Positive
Early AccessProgramming

Sizing up your own game? See what its genre can realistically do before you build it.