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How big is Decoherence?

Estimated players who have it
≈ 818–1k
from 33 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Decoherence and predicted how it would do from its 8 similar games. Every figure here, including Decoherence's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4k–6k
best case 243k (Shotgun King: The Final Checkmate)
Games like Decoherence

A typical game among these

≈ 4k–6k copies

≈ $12k–$22k after Steam's cut

from ~130 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Turn-Based Tactics (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Shotgun King: The Final Checkmate at ≈ 185k–300k copies, ≈ $508k–$1.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 223 reviews in their first month; the range was 73 to 977.
The genre you'd be entering
These games
The similar games share Turn-Based Tactics (4 of 8) and Tactical (3 of 8).
The winners
Winners here lead with Chess + Turn-Based Strategy, priced around $15. The breakout hits carry Strategy + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Shotgun King: The Final Checkmate
2022
Est. copies
≈ 185k–300k
57x vs typical
SteamSpy 200k–500k
Est. revenue
$508k–$1.4M after Steam's cut $923k–$2.1M before Steam's cut
$9.99
7k reviews
Very Positive
ChessTurn-Based Strategy
Broken Lines
2020
Est. copies
≈ 17k–28k
5.4x vs typical
SteamSpy 50k–100k
Est. revenue
$119k–$321k after Steam's cut $217k–$493k before Steam's cut
$24.99
700 reviews
Mostly Positive
WarSingleplayer
Tactical Combat Department
2022
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
$4.99
118 reviews
Mixed
MilitaryIsometric
No Plan B
2024
Est. copies
≈ 20k–33k
6.3x vs typical
SteamSpy 20k–50k
Est. revenue
$83k–$224k after Steam's cut $152k–$345k before Steam's cut
$14.99
816 reviews
Very Positive
StrategyIndie
Takara Cards
2025
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before Steam's cut
$14.99
145 reviews
Very Positive
Card BattlerChoices Matter
NEXT JUMP: Shmup Tactics
2017
Est. copies
≈ 12k–20k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before Steam's cut
$3.99
352 reviews
Mostly Positive
Shoot 'Em UpTurn-Based
GLADIABOTS - AI Combat Arena
2019
Est. copies
≈ 26k–43k
7.1x vs typical
SteamSpy 200k–500k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before Steam's cut
$14.99
917 reviews
Very Positive
StrategyArtificial Intelligence
Special Tactics
2016
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
Free
Free
130 reviews
Very Positive
Real Time TacticsPvP

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