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wishvane

How many copies did Astrosphere sell?

Estimated copies sold
≈ 336–546
$1k–$3k after Steam's cut $2k–$5k before the cut
from 14 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Astrosphere out and predicted the genre from its 8 similar games. Every figure here, including Astrosphere's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 244k–309k
best case 985k (Dwarf Fortress)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 244k–309k copies
≈ $2.2M–$3.3M after Steam's cut
from ~8k reviews
Best case
≈ 751k–1.2M copies
Dwarf Fortress · ≈ $6.2M–$16.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $32. The breakout hits carry Strategy + Dwarf + Colony Sim; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

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3.8x vs typical
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Base-BuildingSpace

Sizing up your own game? See what its genre can realistically do before you build it.