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How many copies did ByteBurst: Hacking Simulator sell?

Estimated copies sold
≈ 744–1k
$407–$1k after Steam's cut $740–$2k before Steam's cut
from 30 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ByteBurst: Hacking Simulator and predicted how it would do from its 8 similar games. Every figure here, including ByteBurst: Hacking Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.7M–4.2M
best case 4.4M (Teardown)
Games like ByteBurst: Hacking Simulator

A typical game among these

≈ 1.7M–4.2M copies

≈ $8.8M–$22.6M after Steam's cut

from ~55k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is First-Person (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Teardown at ≈ 3.4M–5.5M copies, ≈ $27.9M–$75.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 16k reviews in their first month; the range was 6k to 38k.
The genre you'd be entering
These games
The similar games share First-Person (3 of 8) and Sandbox (3 of 8).
The winners
Winners here lead with Destruction + Physics, priced around $30.
When they shipped
The similar games span 2013 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Buckshot Roulette
2024
Est. copies
≈ 3.1M–5.1M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before Steam's cut
$2.99
127k reviews
Overwhelmingly Positive
MultiplayerDark
Teardown
2022
Est. copies
≈ 3.4M–5.5M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before Steam's cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
SUPERHOT
2016
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.2M before Steam's cut
$24.99
41k reviews
Very Positive
ActionFPS
The Escapists 2
2017
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.5M before Steam's cut
$19.99
34k reviews
Very Positive
MultiplayerStrategy
Papers, Please
2013
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.6M after Steam's cut $25.5M–$57.9M before Steam's cut
$9.99
81k reviews
Overwhelmingly Positive
IndiePolitical
Liar's Bar
2024
Est. copies
≈ 1.4M–2.3M
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.1M before Steam's cut
$6.99
56k reviews
Very Positive
MultiplayerCasual
Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Car Mechanic Simulator 2021
2021
Est. copies
≈ 963k–1.6M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before Steam's cut
$24.99
39k reviews
Overwhelmingly Positive
SimulationAutomobile Sim

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