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How many copies did SUPER BATTLE POLYCARS sell?

Estimated copies sold
≈ 149–242
$409–$1k after Steam's cut $744–$2k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SUPER BATTLE POLYCARS and predicted how it would do from its 8 similar games. Every figure here, including SUPER BATTLE POLYCARS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 455k–748k
best case 1.1M (Need for Speed™ Payback)
Games like SUPER BATTLE POLYCARS

A typical game among these

≈ 455k–748k copies

≈ $2.9M–$6.1M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Need for Speed™ Payback at ≈ 806k–1.3M copies, ≈ $6.6M–$17.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Racing (8 of 8) and Combat Racing (7 of 8).
The winners
Winners here lead with Racing + Open World, priced around $30.
When they shipped
The similar games span 2006 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Road Redemption
2017
Est. copies
≈ 466k–758k
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before Steam's cut
$19.99
14k reviews
Very Positive
Vehicular CombatRacing
FlatOut: Ultimate Carnage Collector's Edition
2008
Est. copies
≈ 491k–798k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$19.99
8k reviews
Very Positive
Combat RacingRacing
BallisticNG
2018
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$471k–$1.3M after Steam's cut $856k–$1.9M before Steam's cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Need for Speed™ Hot Pursuit Remastered
2020
Est. copies
≈ 376k–610k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before Steam's cut
$29.99
15k reviews
Very Positive
RacingDriving
FlatOut 2
2006
Est. copies
≈ 1.4M–2.3M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$16.0M before Steam's cut
$9.99
22k reviews
Overwhelmingly Positive
RacingCombat Racing
FlatOut
2007
Est. copies
≈ 423k–688k
SteamSpy 100k–200k
Est. revenue
$872k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$7.49
7k reviews
Very Positive
Combat RacingRacing
Need for Speed™ Payback
2020
Est. copies
≈ 806k–1.3M
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.9M after Steam's cut $12.1M–$27.5M before Steam's cut
$29.99
32k reviews
Very Positive
RacingOpen World
Gas Guzzlers Extreme
2013
Est. copies
≈ 261k–424k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$24.99
4k reviews
Very Positive
Combat RacingVehicular Combat

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