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How many copies did Sub Command sell?

Estimated copies sold
≈ 9k–15k
$25k–$68k after Steam's cut $46k–$105k before Steam's cut
from 146 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sub Command and predicted how it would do from its 8 similar games. Every figure here, including Sub Command's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 15.9M–29.4M
best case 105.1M (Garry's Mod)
Games like Sub Command

A typical game among these

≈ 15.9M–29.4M copies

≈ $294.6M–$374.6M after Steam's cut

from ~470k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Garry's Mod at ≈ 80.0M–130.1M copies, ≈ $219.9M–$591.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Survival (4 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $17. The breakout hits carry Simulation; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies
Garry's Mod
2006
Est. copies
≈ 80.0M–130.1M
2.7x vs typical
SteamSpy 20M–50M
Est. revenue
$219.9M–$591.3M after Steam's cut $399.8M–$909.6M before Steam's cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
War Thunder
2013
Est. copies
≈ 49.7M–80.7M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
786k reviews
Mostly Positive
Free to PlaySimulation
Project Zomboid
2013
Est. copies
≈ 30.5M–49.6M
SteamSpy 10M–20M
Est. revenue
$209.9M–$564.4M after Steam's cut $381.6M–$868.2M before Steam's cut
$24.99
483k reviews
Very Positive
SurvivalZombies
DayZ
2018
Est. copies
≈ 14.3M–23.2M
SteamSpy 10M–20M
Est. revenue
$196.4M–$527.9M after Steam's cut $357.0M–$812.2M before Steam's cut
$49.99
470k reviews
Mostly Positive
SurvivalOpen World
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
2.2x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
The Forest
2018
Est. copies
≈ 20.8M–33.7M
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Euro Truck Simulator 2
2012
Est. copies
≈ 59.7M–97.0M
2.0x vs typical
SteamSpy 10M–20M
Est. revenue
$328.0M–$881.9M after Steam's cut $596.4M–$1356.8M before Steam's cut
$19.99
944k reviews
Overwhelmingly Positive
DrivingTransportation

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