Sign in
wishvane

How many copies did Nurikabe World sell?

Estimated copies sold
≈ 5k–8k
$14k–$38k after Steam's cut $26k–$58k before Steam's cut
from 206 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Nurikabe World and predicted how it would do from its 8 similar games. Every figure here, including Nurikabe World's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 477k–768k
best case 1.5M (We Were Here)
Games like Nurikabe World

A typical game among these

≈ 477k–768k copies

≈ $2.8M–$3.5M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: We Were Here at ≈ 1.1M–1.9M copies.

What their first month looked like
About half the games that made it here had over 893 reviews in their first month; the range was 321 to 3k.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Co-op + Escape Room.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Webbed
2021
Est. copies
≈ 380k–617k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$9.99
15k reviews
Overwhelmingly Positive
2D PlatformerCute
Carto
2020
Est. copies
≈ 233k–379k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before Steam's cut
$19.99
9k reviews
Overwhelmingly Positive
IndieCute
Never Alone (Kisima Ingitchuna)
2014
Est. copies
≈ 486k–790k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.6M–$8.3M before Steam's cut
$14.99
9k reviews
Very Positive
IndieLocal Co-Op
TOEM: A Photo Adventure
2021
Est. copies
≈ 315k–512k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.1M–$7.2M before Steam's cut
$19.99
13k reviews
Overwhelmingly Positive
CozyWholesome
We Were Here
2017
Est. copies
≈ 1.1M–1.9M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayCo-op
Strange Horticulture
2022
Est. copies
≈ 401k–652k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$15.99
16k reviews
Very Positive
MysteryPuzzle
FAR: Lone Sails
2018
Est. copies
≈ 806k–1.3M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before Steam's cut
$14.99
27k reviews
Overwhelmingly Positive
AtmosphericAdventure
We Were Here Together
2019
Est. copies
≈ 512k–831k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before Steam's cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op

Sizing up your own game? See how many copies games in its genre usually sell before you build it.