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How many copies did Real Boxing™ sell?

Estimated copies sold
≈ 75k–122k
$103k–$278k after Steam's cut $188k–$427k before the cut
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Real Boxing™ out and predicted the genre from its 8 similar games. Every figure here, including Real Boxing™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–293k
best case 712k (Undisputed)
The Boxing genre

4 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13k–293k copies
≈ $146k–$2.1M after Steam's cut
from ~2k reviews
Best case
≈ 542k–881k copies
Undisputed · ≈ $7.5M–$20.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Boxing (7 of 8) and Fighting (7 of 8).
The winners
Winners here lead with 3D Fighter + Third Person, priced around $50.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Creed: Rise to Glory™
2018
Est. copies
≈ 68k–110k
SteamSpy 200k–500k
Est. revenue
$558k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
2k reviews
Mostly Positive
VRBoxing
Undisputed
2024
Est. copies
≈ 542k–881k
14x vs typical
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.0M after Steam's cut $13.6M–$30.8M before the cut
$49.99
23k reviews
Mixed
3D FighterThird Person
Punch Club
2016
Est. copies
≈ 627k–1.0M
9.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
Beast Boxing Turbo
Invalid Date
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
Free
Free
296 reviews
Very Positive
SportsAction
Knockout League - Arcade VR Boxing
2018
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$61k–$164k after Steam's cut $111k–$253k before the cut
$19.99
366 reviews
Mostly Positive
SportsVR
3dSen VR
2025
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$34k–$91k after Steam's cut $62k–$141k before the cut
$24.99
206 reviews
Very Positive
Early AccessAction
The Thrill of the Fight - VR Boxing
2019
Est. copies
≈ 117k–190k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
$321k–$864k after Steam's cut $584k–$1.3M before the cut
$9.99
4k reviews
Overwhelmingly Positive
VRSports
Punch A Bunch
2023
Est. copies
≈ 24k–38k
SteamSpy 100k–200k
Est. revenue
$98k–$263k after Steam's cut $178k–$404k before the cut
$14.99
987 reviews
Mostly Positive
BoxingFighting

Sizing up your own game? See what its genre can realistically do before you build it.