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How many copies did Red Thread sell?

Estimated copies sold
≈ 99–161
$272–$732 after Steam's cut $495–$1k before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Red Thread and predicted how it would do from its 8 similar games. Every figure here, including Red Thread's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 75k (The Red Lantern)
Games like Red Thread

A typical game among these

≈ 1k–3k copies

≈ $6k–$8k after Steam's cut

from ~60 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: The Red Lantern at ≈ 57k–93k copies, ≈ $395k–$1.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 33 reviews in their first month; the range was 17 to 529.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Choose Your Own Adventure (8 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Choose Your Own Adventure, priced around $19.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Red Lantern
2021
Est. copies
≈ 57k–93k
39x vs typical
SteamSpy 50k–100k
Est. revenue
$395k–$1.1M after Steam's cut $718k–$1.6M before Steam's cut
$24.99
2k reviews
Very Positive
ExplorationDog
Fateweaver: Smash or Pass
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
$2.99
81 reviews
Very Positive
SimulationChoices Matter
Fabled Lands
2022
Est. copies
≈ 13k–22k
9.1x vs typical
SteamSpy 20k–50k
Est. revenue
$70k–$189k after Steam's cut $128k–$290k before Steam's cut
$18.99
542 reviews
Very Positive
CRPGOpen World
General Horse and the Package of Doom
2020
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$9.99
78 reviews
Very Positive
ComedyChoose Your Own Adventure
Apollyon: River of Life
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
$14.99
41 reviews
Positive
Choose Your Own AdventureCRPG
Lost:Antinomy
2024
Est. copies
≈ 27k–43k
18x vs typical
SteamSpy 50k–100k
Est. revenue
$22k–$59k after Steam's cut $40k–$91k before Steam's cut
$2.99
1k reviews
Very Positive
AdventureSimulation
Astronaut: The Best
2023
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$14.99
34 reviews
Positive
Interactive FictionStory Rich
Heading Out
2024
Est. copies
≈ 18k–29k
12x vs typical
SteamSpy 100k–200k
Est. revenue
$98k–$262k after Steam's cut $177k–$404k before Steam's cut
$19.99
716 reviews
Mostly Positive
Visual NovelStylized

Sizing up your own game? See how many copies games in its genre usually sell before you build it.