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wishvane

How many copies did Mounted War sell?

Estimated copies sold
≈ 312–507
$256–$690 after Steam's cut $466–$1k before the cut
from 13 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mounted War out and predicted the genre from its 8 similar games. Every figure here, including Mounted War's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.8M–4.7M
best case 9.3M (Mount & Blade II: Bannerlord)
The Medieval genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.8M–4.7M copies
≈ $29.7M–$43.1M after Steam's cut
from ~89k reviews
Best case
≈ 7.0M–11.5M copies
Mount & Blade II: Bannerlord · ≈ $96.9M–$260.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Medieval (4 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $50. The breakout hits carry War + Singleplayer + Open World; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
Mount & Blade: Warband
2010
Est. copies
≈ 8.9M–14.5M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.9M after Steam's cut $89.2M–$202.9M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.0M–11.5M
3.3x vs typical
SteamSpy 10M–20M
Est. revenue
$96.9M–$260.5M after Steam's cut $176.2M–$400.8M before the cut
$49.99
294k reviews
Very Positive
MedievalStrategy
Chivalry: Medieval Warfare
2012
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$23.3M–$62.5M after Steam's cut $42.3M–$96.2M before the cut
$24.99
65k reviews
Very Positive
MedievalMultiplayer
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.1M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.7M before the cut
$19.99
152k reviews
Overwhelmingly Positive
SandboxSimulation
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.9M after Steam's cut $36.4M–$82.9M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Black Desert
2017
Est. copies
≈ 3.2M–5.2M
SteamSpy 5M–10M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before the cut
$9.99
94k reviews
Mostly Positive
MMORPGMassively Multiplayer
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay

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