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How many copies did Stick RPG 2: Director's Cut sell?

Estimated copies sold
≈ 63k–103k
$348k–$935k after Steam's cut $632k–$1.4M before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stick RPG 2: Director's Cut and predicted how it would do from its 8 similar games. Every figure here, including Stick RPG 2: Director's Cut's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 73k–589k
best case 571k (Garfield Kart - Furious Racing)
Games like Stick RPG 2: Director's Cut

A typical game among these

≈ 73k–589k copies

≈ $256k–$1.6M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Cult Classic (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Garfield Kart - Furious Racing at ≈ 435k–707k copies, ≈ $1.8M–$4.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Cult Classic (3 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Cult Classic + Racing, priced around $15.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Garfield Kart - Furious Racing
2019
Est. copies
≈ 435k–707k
4.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$14.99
15k reviews
Very Positive
Cult ClassicRacing
Backyard Baseball '97
2024
Est. copies
≈ 57k–92k
SteamSpy 100k–200k
Est. revenue
$156k–$420k after Steam's cut $284k–$647k before Steam's cut
$9.99
2k reviews
Overwhelmingly Positive
SportsCasual
Garfield Kart
2015
Est. copies
≈ 691k–1.1M
4.4x vs typical
SteamSpy 500k–1M
Est. revenue
$948k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Evil Genius
2009
Est. copies
≈ 228k–371k
SteamSpy 200k–500k
Est. revenue
$627k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$9.99
4k reviews
Very Positive
Base-BuildingStrategy
Disney G-Force
2014
Est. copies
≈ 51k–83k
SteamSpy 20k–50k
Est. revenue
Free
Free
908 reviews
Very Positive
Cult ClassicStory Rich
Frog Fractions: Game of the Decade Edition
2020
Est. copies
≈ 71k–115k
SteamSpy 100k–200k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayCasual
Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad
2015
Est. copies
≈ 490k–796k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$133k–$358k after Steam's cut $242k–$551k before Steam's cut
$0.99
10k reviews
Overwhelmingly Positive
Arcade2D
Bad Rats Show
2016
Est. copies
≈ 40k–65k
SteamSpy 20k–50k
Est. revenue
$22k–$59k after Steam's cut $40k–$91k before Steam's cut
$1.99
963 reviews
Mostly Positive
MemesGreat Soundtrack

Sizing up your own game? See how many copies games in its genre usually sell before you build it.