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How many copies did Grand Ages: Medieval sell?

Estimated copies sold
≈ 96k–157k
$530k–$1.4M after Steam's cut $964k–$2.2M before Steam's cut
from 2k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Grand Ages: Medieval and predicted how it would do from its 8 similar games. Every figure here, including Grand Ages: Medieval's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 527k–3.6M
best case 3.0M (Manor Lords)
Games like Grand Ages: Medieval

A typical game among these

≈ 527k–3.6M copies

≈ $3.8M–$40.3M after Steam's cut

from ~55k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $25.3M–$68.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 30k reviews in their first month; the range was 1k to 69k.
The genre you'd be entering
These games
The similar games share Medieval (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $40.
When they shipped
The similar games span 2010 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder
Chivalry: Medieval Warfare
2012
Est. copies
≈ 4.1M–6.7M
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.3M–$116.8M before Steam's cut
$24.99
65k reviews
Very Positive
MedievalMultiplayer
Potion Craft: Alchemist Simulator
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.3M before Steam's cut
$19.99
45k reviews
Very Positive
CraftingSingleplayer
Crusader Kings II
2012
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
74k reviews
Very Positive
Grand StrategyStrategy
The Guild II Renaissance
2010
Est. copies
≈ 268k–436k
SteamSpy 500k–1M
Est. revenue
$737k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$9.99
4k reviews
Very Positive
SimulationStrategy
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.9M after Steam's cut $20.9M–$47.6M before Steam's cut
$19.99
84k reviews
Very Positive
SAELIG
2017
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$165k–$443k after Steam's cut $300k–$682k before Steam's cut
$14.99
1k reviews
Very Positive
Shop Titans
2020
Est. copies
≈ 446k–725k
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Mostly Positive
IdlerShop Keeper

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