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How many copies did Blind Man's Sun sell?

Estimated copies sold
≈ 744–1k
$202–$545 after Steam's cut $368–$838 before Steam's cut
from 30 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Blind Man's Sun and predicted how it would do from its 8 similar games. Every figure here, including Blind Man's Sun's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–11k
best case 1.1M (Milk inside a bag of milk inside a bag of milk)
Games like Blind Man's Sun

A typical game among these

≈ 1k–11k copies

≈ $906–$7k after Steam's cut

from ~144 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Milk inside a bag of milk inside a bag of milk at ≈ 853k–1.4M copies, ≈ $349k–$939k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 32 reviews in their first month; the range was 9 to 331.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Experimental (7 of 8) and Horror (7 of 8).
The winners
Winners here lead with Visual Novel + Psychological Horror, priced around $1. The breakout hits carry Psychological + Abstract + Interactive Fiction; a typical game here doesn't.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SIMULACRA 2
2020
Est. copies
≈ 42k–68k
12x vs typical
SteamSpy 100k–200k
Est. revenue
$92k–$248k after Steam's cut $167k–$381k before Steam's cut
$7.99
2k reviews
Very Positive
10mg: Cover Me In Leaves
2020
Est. copies
≈ 918–1k
SteamSpy under 20k
Est. revenue
$502–$1k after Steam's cut $913–$2k before Steam's cut
$1.99
37 reviews
Positive
HorrorInteractive Fiction
Milk inside a bag of milk inside a bag of milk
2020
Est. copies
≈ 853k–1.4M
239x vs typical
SteamSpy 500k–1M
Est. revenue
$349k–$939k after Steam's cut $635k–$1.4M before Steam's cut
$1.49
34k reviews
Overwhelmingly Positive
Lighthouse Keeper
2020
Est. copies
≈ 10k–17k
2.9x vs typical
SteamSpy 50k–100k
Est. revenue
$4k–$11k after Steam's cut $8k–$18k before Steam's cut
$1.49
420 reviews
Mostly Positive
AdventureExperimental
You know my name?
2024
Est. copies
≈ 6k–9k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
$0.99
230 reviews
Mixed
ExperimentalVisual Novel
Divine Favor
2020
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$149–$400 after Steam's cut $270–$615 before Steam's cut
$0.99
22 reviews
Positive
CasualText-Based
Sunflower Pie
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
Free
Free
144 reviews
Very Positive
My Head On Your Body
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$488–$1k after Steam's cut $887–$2k before Steam's cut
$1.49
48 reviews
Mostly Positive
Visual NovelAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.