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How many copies did A Story About Birds sell?

Estimated copies sold
≈ 546–887
$749–$2k after Steam's cut $1k–$3k before Steam's cut
from 22 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A Story About Birds and predicted how it would do from its 8 similar games. Every figure here, including A Story About Birds's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 75k–130k
best case 440k (Two Point Museum)
Games like A Story About Birds

A typical game among these

≈ 75k–130k copies

≈ $573k–$978k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Two Point Museum at ≈ 335k–545k copies, ≈ $2.8M–$7.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 451 to 11k.
The genre you'd be entering
These games
The similar games share Exploration (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Life Sim, priced around $30. The breakout hits carry Strategy + Building + City Builder; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Two Point Museum
2025
Est. copies
≈ 335k–545k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$29.99
14k reviews
Overwhelmingly Positive
SimulationCasual
Shelter
2013
Est. copies
≈ 235k–382k
SteamSpy 200k–500k
Est. revenue
$968k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$14.99
4k reviews
Very Positive
AdventureSurvival
Grow: Song of the Evertree
2021
Est. copies
≈ 64k–103k
SteamSpy 100k–200k
Est. revenue
$438k–$1.2M after Steam's cut $795k–$1.8M before Steam's cut
$24.99
3k reviews
Very Positive
SingleplayerAdventure
No Place Like Home
2022
Est. copies
≈ 102k–166k
SteamSpy 100k–200k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Mostly Positive
Farming SimCrafting
Summer in Mara
2020
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$300k–$808k after Steam's cut $546k–$1.2M before Steam's cut
$19.99
2k reviews
Mostly Positive
Life SimRelaxing
Summon
2023
Est. copies
≈ 89k–144k
SteamSpy 50k–100k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
$0.99
4k reviews
Very Positive
SimulationMemes
WolfQuest: Classic
2025
Est. copies
≈ 41k–67k
SteamSpy 20k–50k
Est. revenue
$341k–$918k after Steam's cut $621k–$1.4M before Steam's cut
$29.99
2k reviews
Very Positive
WolfQuest: Anniversary Edition
2025
Est. copies
≈ 332k–539k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before Steam's cut
$29.99
13k reviews
Overwhelmingly Positive
Early AccessLife Sim

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