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How many copies did Plant the Towers sell?

Estimated copies sold
≈ 149–242
$123–$330 after Steam's cut $223–$507 before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Plant the Towers and predicted how it would do from its 8 similar games. Every figure here, including Plant the Towers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 431k–1.4M
best case 16.0M (Palworld)
Games like Plant the Towers

A typical game among these

≈ 431k–1.4M copies

≈ $3.0M–$9.4M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Palworld at ≈ 12.2M–19.8M copies, ≈ $100.5M–$270.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 169k reviews in their first month; the range was 6k to 469k.
The genre you'd be entering
These games
The similar games share Survival (8 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Open World + Survival, priced around $37. The breakout hits carry Open World + Open World Survival Craft + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rise to Ruins
2019
Est. copies
≈ 224k–363k
SteamSpy 200k–500k
Est. revenue
$922k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$14.99
8k reviews
Very Positive
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Palworld
2026
Est. copies
≈ 12.2M–19.8M
31x vs typical
SteamSpy 50M–100M
Est. revenue
$100.5M–$270.1M after Steam's cut $182.7M–$415.6M before Steam's cut
$29.99
491k reviews
Very Positive
Open WorldSurvival
The Riftbreaker
2021
Est. copies
≈ 619k–1.0M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before Steam's cut
$29.99
25k reviews
Very Positive
Base-BuildingTower Defense
The Front
2025
Est. copies
≈ 266k–432k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.0M before Steam's cut
$19.99
11k reviews
Mixed
Early AccessOpen World Survival Craft
Dungeon Defenders
2011
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$5.0M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$14.99
19k reviews
Very Positive
MultiplayerOnline Co-Op
Kingdom: New Lands
2016
Est. copies
≈ 516k–839k
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
12k reviews
Very Positive
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
26x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.