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wishvane

How many copies did Axiom Verge sell?

Estimated copies sold
≈ 304k–494k
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Axiom Verge out and predicted the genre from its 8 similar games. Every figure here, including Axiom Verge's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–2.5M
best case 7.3M (Dead Cells)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.5M–2.5M copies
≈ $10.1M–$22.1M after Steam's cut
from ~56k reviews
Best case
≈ 5.5M–9.0M copies
Dead Cells · ≈ $38.0M–$102.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Platformer (4 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Action Roguelike + Metroidvania, priced around $22. The breakout hits carry Precision Platformer + Female Protagonist; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SANABI
2023
Est. copies
≈ 1.1M–1.7M
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.2M before the cut
$14.99
44k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
BlazBlue Entropy Effect
2024
Est. copies
≈ 855k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
Dead Cells
2018
Est. copies
≈ 5.5M–9.0M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$38.0M–$102.1M after Steam's cut $69.1M–$157.1M before the cut
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Rain World
2017
Est. copies
≈ 1.9M–3.1M
SteamSpy 1M–2M
Est. revenue
$13.0M–$34.9M after Steam's cut $23.6M–$53.7M before the cut
$24.99
55k reviews
Very Positive
DifficultAtmospheric
Katana ZERO
2019
Est. copies
≈ 2.2M–3.5M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.1M after Steam's cut $16.3M–$37.1M before the cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction
Blasphemous
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.7M–$53.8M before the cut
$24.99
66k reviews
Very Positive
MetroidvaniaPixel Graphics
Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.4M before the cut
$19.99
57k reviews
Very Positive
IndieAction
Celeste
2018
Est. copies
≈ 4.4M–7.1M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.8M after Steam's cut $43.8M–$99.6M before the cut
$19.99
144k reviews
Overwhelmingly Positive

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