Sign in
wishvane

How many copies did ULTRA X-TREME HUNTING SIMULATOR 2001 sell?

Estimated copies sold
≈ 50–81
$14–$36 after Steam's cut $25–$56 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ULTRA X-TREME HUNTING SIMULATOR 2001 and predicted how it would do from its 8 similar games. Every figure here, including ULTRA X-TREME HUNTING SIMULATOR 2001's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.4M–10.8M
best case 11.3M (Ready or Not)
Games like ULTRA X-TREME HUNTING SIMULATOR 2001

A typical game among these

≈ 4.4M–10.8M copies

≈ $48.0M–$78.7M after Steam's cut

from ~138k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Ready or Not at ≈ 8.6M–14.0M copies, ≈ $118.4M–$318.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 27k reviews in their first month; the range was 14k to 143k.
The genre you'd be entering
These games
The similar games share First-Person (7 of 8) and Horror (7 of 8).
The winners
Winners here lead with Tactical + Realistic, priced around $50.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Buckshot Roulette
2024
Est. copies
≈ 3.1M–5.1M
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before Steam's cut
$2.99
127k reviews
Overwhelmingly Positive
MultiplayerDark
Outlast
2013
Est. copies
≈ 8.8M–14.4M
SteamSpy 2M–5M
Est. revenue
$36.4M–$98.0M after Steam's cut $66.3M–$150.7M before Steam's cut
$14.99
140k reviews
Overwhelmingly Positive
HorrorFirst-Person
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before Steam's cut
$39.99
155k reviews
Overwhelmingly Positive
Metro Exodus
2020
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$27.9M–$74.9M after Steam's cut $50.7M–$115.3M before Steam's cut
$29.99
136k reviews
Very Positive
Post-apocalypticFPS
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Ready or Not
2023
Est. copies
≈ 8.6M–14.0M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$118.4M–$318.4M after Steam's cut $215.3M–$489.8M before Steam's cut
$49.99
347k reviews
Mostly Positive
TacticalRealistic
SCP: Secret Laboratory
2017
Est. copies
≈ 8.1M–13.1M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
235k reviews
Very Positive
Free to PlayMultiplayer
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.