Sign in
wishvane

How many copies did Expand sell?

Estimated copies sold
≈ 21k–34k
$35k–$94k after Steam's cut $63k–$144k before Steam's cut
from 434 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Expand and predicted how it would do from its 8 similar games. Every figure here, including Expand's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 74k–749k
best case 4.2M (INSIDE)
Games like Expand

A typical game among these

≈ 74k–749k copies

≈ $497k–$4.6M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Story Rich (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: INSIDE at ≈ 3.2M–5.2M copies, ≈ $21.8M–$58.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 308 to 15k.
The genre you'd be entering
These games
The similar games share Story Rich (3 of 8) and Cinematic (2 of 8).
The winners
Winners here lead with 2.5D + Puzzle-Platformer, priced around $25.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Will Glow the Wisp
2017
Est. copies
≈ 58k–94k
SteamSpy 50k–100k
Est. revenue
$31k–$85k after Steam's cut $57k–$130k before Steam's cut
$1.99
2k reviews
Very Positive
Side ScrollerBullet Hell
Kingdom: New Lands
2016
Est. copies
≈ 516k–839k
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$14.99
12k reviews
Very Positive
Train Valley 2
2019
Est. copies
≈ 93k–151k
SteamSpy under 20k
Est. revenue
$384k–$1.0M after Steam's cut $699k–$1.6M before Steam's cut
$14.99
3k reviews
Very Positive
Quick-Time EventsMultiple Endings
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 235k–382k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before Steam's cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional
INSIDE
2016
Est. copies
≈ 3.2M–5.2M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$21.8M–$58.7M after Steam's cut $39.7M–$90.3M before Steam's cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
Dorfromantik
2022
Est. copies
≈ 735k–1.2M
4.7x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before Steam's cut
$13.99
30k reviews
Overwhelmingly Positive
PuzzleRelaxing
Lofi Ping Pong
2019
Est. copies
≈ 54k–88k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
MusicRhythm
South of the Circle
2022
Est. copies
≈ 43k–70k
SteamSpy 50k–100k
Est. revenue
$155k–$416k after Steam's cut $281k–$640k before Steam's cut
$12.99
2k reviews
Very Positive
AdventureInteractive Fiction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.