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How big is Imperia Online?

Estimated players who have it
≈ 13k–22k
from 319 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Imperia Online and predicted how it would do from its 8 similar games. Every figure here, including Imperia Online's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 674k–5.0M
best case 4.6M (Crusader Kings III)
Games like Imperia Online

A typical game among these

≈ 674k–5.0M copies

≈ $8.7M–$78.9M after Steam's cut

from ~55k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Crusader Kings III at ≈ 3.5M–5.7M copies, ≈ $48.6M–$130.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 12k reviews in their first month; the range was 192 to 44k.
The genre you'd be entering
These games
The similar games share Grand Strategy (7 of 8) and Historical (6 of 8).
The winners
Winners here lead with Medieval + Grand Strategy, priced around $50.
When they shipped
The similar games span 2006 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Europa Universalis IV
2013
Est. copies
≈ 8.5M–13.8M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$116.6M–$313.5M after Steam's cut $212.0M–$482.3M before Steam's cut
$49.99
134k reviews
Very Positive
Grand StrategyStrategy
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.7M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Stronghold Kingdoms
2012
Est. copies
≈ 606k–985k
SteamSpy 200k–500k
Est. revenue
Free
Free
10k reviews
Mixed
StrategyFree to Play
Knights of Honor II: Sovereign
2022
Est. copies
≈ 168k–273k
SteamSpy 100k–200k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before Steam's cut
$44.99
7k reviews
Mostly Positive
StrategySimulation
Total War: MEDIEVAL II – Definitive Edition
2006
Est. copies
≈ 2.3M–3.8M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before Steam's cut
$19.99
37k reviews
Overwhelmingly Positive
StrategyMedieval
Songs of Syx
2020
Est. copies
≈ 235k–382k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before Steam's cut
$24.99
9k reviews
Very Positive
Early AccessCity Builder
Crusader Kings II
2012
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
74k reviews
Very Positive
Grand StrategyStrategy

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