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How many copies did Lord of Rigel sell?

Estimated copies sold
≈ 3k–5k
$17k–$45k after Steam's cut $31k–$70k before Steam's cut
from 124 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Lord of Rigel and predicted how it would do from its 8 similar games. Every figure here, including Lord of Rigel's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 45k–447k
best case 10.7M (Stellaris)
Games like Lord of Rigel

A typical game among these

≈ 45k–447k copies

≈ $380k–$3.9M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 581 reviews in their first month; the range was 184 to 2k.
The genre you'd be entering
These games
The similar games share Space (7 of 8) and Grand Strategy (6 of 8).
The winners
Winners here lead with Space + Grand Strategy, priced around $50.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 1.0M–1.7M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.3M–$23.5M before Steam's cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
77x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.6M after Steam's cut $204.7M–$465.6M before Steam's cut
$49.99
197k reviews
Very Positive
AI War 2
2019
Est. copies
≈ 45k–73k
SteamSpy 200k–500k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
NEBULOUS: Fleet Command
2022
Est. copies
≈ 110k–179k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$908k–$2.4M after Steam's cut $1.7M–$3.8M before Steam's cut
$29.99
4k reviews
Very Positive
StrategySpace
Pax Nova
2020
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$77k–$208k after Steam's cut $140k–$319k before Steam's cut
$24.99
453 reviews
Mixed
Strategy4X
Breachway
2024
Est. copies
≈ 38k–61k
SteamSpy 50k–100k
Est. revenue
$208k–$559k after Steam's cut $378k–$859k before Steam's cut
$19.99
2k reviews
Mostly Positive
Early AccessStrategy
Interstellar Space: Genesis
2019
Est. copies
≈ 24k–40k
SteamSpy 100k–200k
Est. revenue
$202k–$543k after Steam's cut $367k–$835k before Steam's cut
$29.99
850 reviews
Very Positive
StrategyIndie
Star Trek: Infinite
2023
Est. copies
≈ 88k–142k
SteamSpy 200k–500k
Est. revenue
$722k–$1.9M after Steam's cut $1.3M–$3.0M before Steam's cut
$29.99
4k reviews
Mixed

Sizing up your own game? See how many copies games in its genre usually sell before you build it.