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How many copies did Beat Cop sell?

Estimated copies sold
≈ 214k–347k
$880k–$2.4M after Steam's cut $1.6M–$3.6M before Steam's cut
from 6k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beat Cop and predicted how it would do from its 8 similar games. Every figure here, including Beat Cop's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6.5M–13.5M
best case 57.1M (Stardew Valley)
Games like Beat Cop

A typical game among these

≈ 6.5M–13.5M copies

≈ $23.6M–$55.7M after Steam's cut

from ~139k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Story Rich (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Story Rich (3 of 8) and 2D Platformer (2 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
When they shipped
The similar games span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Undertale
2015
Est. copies
≈ 16.8M–27.2M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$46.0M–$123.8M after Steam's cut $83.7M–$190.4M before Steam's cut
$9.99
343k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Celeste
2018
Est. copies
≈ 4.5M–7.4M
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before Steam's cut
$19.99
149k reviews
Overwhelmingly Positive
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
To the Moon
2012
Est. copies
≈ 5.5M–8.9M
SteamSpy 2M–5M
Est. revenue
$15.0M–$40.4M after Steam's cut $27.3M–$62.2M before Steam's cut
$9.99
87k reviews
Overwhelmingly Positive
Story RichGreat Soundtrack
Papers, Please
2013
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.6M after Steam's cut $25.5M–$57.9M before Steam's cut
$9.99
81k reviews
Overwhelmingly Positive
IndiePolitical
Hotline Miami
2012
Est. copies
≈ 8.1M–13.2M
SteamSpy 2M–5M
Est. revenue
$22.3M–$60.0M after Steam's cut $40.6M–$92.3M before Steam's cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
Katana ZERO
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.3M after Steam's cut $16.4M–$37.4M before Steam's cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
7.5x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.