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wishvane

How many copies did Event[0] sell?

Estimated copies sold
≈ 91k–149k
$502k–$1.4M after Steam's cut $914k–$2.1M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Event[0] out and predicted the genre from its 8 similar games. Every figure here, including Event[0]'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15.5M–25.5M
best case 33.3M (Cyberpunk 2077)
The Exploration genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 15.5M–25.5M copies
≈ $129.6M–$194.1M after Steam's cut
from ~427k reviews
Best case
≈ 25.4M–41.2M copies
Cyberpunk 2077 · ≈ $418.4M–$1125.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Exploration (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60. The breakout hits carry Cyberpunk + Nudity + RPG; a typical game here doesn't.
The era
The games you compared span 2011 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
Portal 2
2011
Est. copies
≈ 24.1M–39.2M
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
Fallout 4
2015
Est. copies
≈ 19.8M–32.2M
SteamSpy 10M–20M
Est. revenue
$108.8M–$292.6M after Steam's cut $197.9M–$450.2M before the cut
$19.99
427k reviews
Very Positive
Open WorldPost-apocalyptic
Destiny 2
2019
Est. copies
≈ 19.0M–30.9M
1.5x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
660k reviews
Mostly Positive
Free to PlayOpen World
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Lethal Company
2023
Est. copies
≈ 12.2M–19.9M
SteamSpy 10M–20M
Est. revenue
$33.6M–$90.4M after Steam's cut $61.1M–$139.0M before the cut
$9.99
510k reviews
Overwhelmingly Positive
Online Co-OpHorror
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

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