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How many copies did Fist of Physics sell?

Estimated copies sold
≈ 2k–3k
$5k–$12k after Steam's cut $8k–$19k before Steam's cut
from 40 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fist of Physics and predicted how it would do from its 8 similar games. Every figure here, including Fist of Physics's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 6k–33k
best case 89k (Creed: Rise to Glory™)
Games like Fist of Physics

A typical game among these

≈ 6k–33k copies

≈ $25k–$91k after Steam's cut

from ~194 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Creed: Rise to Glory™ at ≈ 68k–111k copies, ≈ $561k–$1.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 85 reviews in their first month; the range was 35 to 86.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Boxing (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with VR + Boxing, priced around $30.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Real Boxing™
2014
Est. copies
≈ 81k–132k
7.5x vs typical
SteamSpy 100k–200k
Est. revenue
$112k–$300k after Steam's cut $203k–$461k before Steam's cut
$4.99
1k reviews
Mixed
SportsBoxing
VR SUPER SPORTS
2017
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before Steam's cut
$12.99
122 reviews
Mixed
SportsAction
Victory Road
2020
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $48k–$108k before Steam's cut
$19.99
192 reviews
Very Positive
SportsSimulation
World Championship Boxing Manager™ 2
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before Steam's cut
$12.99
108 reviews
Mixed
BoxingManagement
Creed: Rise to Glory™
2018
Est. copies
≈ 68k–111k
12x vs typical
SteamSpy 200k–500k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$29.99
2k reviews
Mostly Positive
VRBoxing
Virtual Fighting Championship (VFC)
2018
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before Steam's cut
$15.99
195 reviews
Mostly Positive
VRBoxing
Tactic Boxing
2024
Est. copies
≈ 10k–17k
2.2x vs typical
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$119k before Steam's cut
$9.99
422 reviews
Mostly Positive
BoxingPhysics
World Boxing Manager
2016
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
$4.99
136 reviews
Mixed
StrategySimulation

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