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How many copies did Super Markup Man sell?

Estimated copies sold
≈ 5k–9k
$7k–$19k after Steam's cut $13k–$30k before Steam's cut
from 127 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Super Markup Man and predicted how it would do from its 8 similar games. Every figure here, including Super Markup Man's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 38k–207k
best case 1.7M (Hacknet)
Games like Super Markup Man

A typical game among these

≈ 38k–207k copies

≈ $277k–$898k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Hacknet at ≈ 1.3M–2.1M copies, ≈ $3.5M–$9.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 252 reviews in their first month; the range was 6 to 262.
The genre you'd be entering
These games
The similar games share Programming (8 of 8) and Hacking (7 of 8).
The winners
Winners here lead with Hacking + Simulation, priced around $10.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

JOY OF PROGRAMMING - Software Engineering Simulator
2025
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$49k–$131k after Steam's cut $88k–$201k before Steam's cut
$17.99
396 reviews
Mostly Positive
ProgrammingAutomation
Code Wizard: Java Edition
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$5.99
41 reviews
Positive
EducationProgramming
Turing Complete
2021
Est. copies
≈ 144k–233k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
EXAPUNKS
2018
Est. copies
≈ 58k–94k
SteamSpy 200k–500k
Est. revenue
$318k–$854k after Steam's cut $577k–$1.3M before Steam's cut
$19.99
2k reviews
Very Positive
ProgrammingPuzzle
Hacknet
2015
Est. copies
≈ 1.3M–2.1M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before Steam's cut
$9.99
26k reviews
Very Positive
HackingSimulation
TIS-100
2015
Est. copies
≈ 201k–326k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$6.99
4k reviews
Overwhelmingly Positive
ProgrammingPuzzle
hackmud
2016
Est. copies
≈ 35k–57k
SteamSpy 20k–50k
Est. revenue
$184k–$494k after Steam's cut $334k–$760k before Steam's cut
$18.99
846 reviews
Mostly Positive
HackingProgramming
Grey Hack
2017
Est. copies
≈ 65k–105k
SteamSpy 100k–200k
Est. revenue
$355k–$955k after Steam's cut $646k–$1.5M before Steam's cut
$19.99
2k reviews
Very Positive
HackingSimulation

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