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wishvane

How many copies did hack_me sell?

Estimated copies sold
≈ 72k–117k
$119k–$320k after Steam's cut $216k–$492k before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left hack_me out and predicted the genre from its 8 similar games. Every figure here, including hack_me's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 359k–1.8M
best case 2.3M (NBA 2K20)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 359k–1.8M copies
≈ $1.9M–$9.2M after Steam's cut
from ~21k reviews
Best case
≈ 1.7M–2.8M copies
NBA 2K20
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Basketball + Sports.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

NBA 2K20
2019
Est. copies
≈ 1.7M–2.8M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Mixed
BasketballSports
Hacknet
2015
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Watch_Dogs™
2014
Est. copies
≈ 2.7M–4.3M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$14.7M–$39.5M after Steam's cut $26.7M–$60.7M before the cut
$19.99
51k reviews
Mostly Positive
Open WorldHacking
Crime Scene Cleaner
2024
Est. copies
≈ 803k–1.3M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$29.99
33k reviews
Overwhelmingly Positive
SimulationCrime
Thief Simulator 2
2023
Est. copies
≈ 159k–258k
SteamSpy 500k–1M
Est. revenue
$872k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$19.99
7k reviews
Very Positive
Orwell: Keeping an Eye On You
2016
Est. copies
≈ 620k–1.0M
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before the cut
$9.99
16k reviews
Very Positive
Choices MatterPolitical Sim
Internet Cafe Simulator
2019
Est. copies
≈ 296k–481k
SteamSpy 200k–500k
Est. revenue
$812k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$9.99
10k reviews
Mostly Positive
SimulationIndie
Streamer Life Simulator
2020
Est. copies
≈ 207k–337k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$19.99
8k reviews
Mostly Positive
SimulationLife Sim

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