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How many copies did Tales Of Glory sell?

Estimated copies sold
≈ 29k–47k
$237k–$636k after Steam's cut $430k–$979k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tales Of Glory out and predicted the genre from its 8 similar games. Every figure here, including Tales Of Glory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.7M–23.0M
best case 52.4M (War Thunder)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 9.7M–23.0M copies
≈ $90.8M–$209.8M after Steam's cut
from ~290k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Racing (4 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.