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How many copies did Fabular: Once Upon a Spacetime sell?

Estimated copies sold
≈ 4k–6k
$16k–$43k after Steam's cut $29k–$66k before the cut
from 162 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Fabular: Once Upon a Spacetime out and predicted the genre from its 8 similar games. Every figure here, including Fabular: Once Upon a Spacetime's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.2M–4.2M
best case 33.3M (Cyberpunk 2077)
The Hack and Slash genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.2M–4.2M copies
≈ $34.3M–$51.3M after Steam's cut
from ~105k reviews
Best case
≈ 25.4M–41.2M copies
Cyberpunk 2077 · ≈ $418.4M–$1125.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Hack and Slash (3 of 8) and Open World (3 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $22. The breakout hits carry Singleplayer + Action Roguelike + Rogue-lite; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Noita
2020
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$12.8M–$34.3M after Steam's cut $23.2M–$52.7M before the cut
$19.99
88k reviews
Overwhelmingly Positive
PhysicsRogue-like
Vampire Survivors
2022
Est. copies
≈ 6.3M–10.3M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$36.0M before the cut
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Hades
2020
Est. copies
≈ 8.1M–13.1M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$55.6M–$149.4M after Steam's cut $101.0M–$229.8M before the cut
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
9.1x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Enshrouded
2024
Est. copies
≈ 2.5M–4.0M
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.2M after Steam's cut $37.3M–$84.9M before the cut
$29.99
104k reviews
Very Positive
Open WorldSurvival
Grim Dawn
2016
Est. copies
≈ 4.3M–6.9M
SteamSpy 10M–20M
Est. revenue
$29.4M–$79.0M after Steam's cut $53.4M–$121.6M before the cut
$24.99
107k reviews
Very Positive
Action RPGHack and Slash
Last Epoch
2024
Est. copies
≈ 2.8M–4.6M
SteamSpy 20M–50M
Est. revenue
$27.3M–$73.4M after Steam's cut $49.7M–$113.0M before the cut
$34.99
118k reviews
Mostly Positive
Action RPGLoot
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.4M–8.8M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$29.6M–$79.6M after Steam's cut $53.8M–$122.5M before the cut
$19.99
224k reviews
Mixed
ManagementSingleplayer

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