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How many copies did Total Tank Simulator sell?

Estimated copies sold
≈ 218k–354k
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before Steam's cut
from 9k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Total Tank Simulator and predicted how it would do from its 8 similar games. Every figure here, including Total Tank Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 429k–714k
best case 19.8M (Hearts of Iron IV)
Games like Total Tank Simulator

A typical game among these

≈ 429k–714k copies

≈ $1.9M–$5.2M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Hearts of Iron IV at ≈ 15.1M–24.6M copies, ≈ $207.7M–$558.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 332 to 19k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and War (5 of 8).
The winners
Winners here lead with World War II + Grand Strategy, priced around $50. The breakout hits carry Alternate History + Multiplayer + Grand Strategy; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ages of Conflict: World War Simulator
2023
Est. copies
≈ 232k–377k
SteamSpy 200k–500k
Est. revenue
$446k–$1.2M after Steam's cut $811k–$1.8M before Steam's cut
$6.99
9k reviews
Overwhelmingly Positive
IdlerSimulation
Hearts of Iron IV
2016
Est. copies
≈ 15.1M–24.6M
24x vs typical
SteamSpy 5M–10M
Est. revenue
$207.7M–$558.4M after Steam's cut $377.6M–$859.1M before Steam's cut
$49.99
363k reviews
Very Positive
StrategyWorld War II
House Party
2022
Est. copies
≈ 383k–623k
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before Steam's cut
$24.99
15k reviews
Very Positive
NudityMature
Hearts of Iron III
2009
Est. copies
≈ 409k–665k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before Steam's cut
$9.99
6k reviews
Mostly Positive
Grand StrategyStrategy
Easy Red 2
2022
Est. copies
≈ 377k–612k
SteamSpy 200k–500k
Est. revenue
$932k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$8.99
15k reviews
Very Positive
World War IIAction
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
3.3x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.4M before Steam's cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Steel Division 2
2019
Est. copies
≈ 277k–449k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before Steam's cut
$39.99
10k reviews
Mostly Positive
StrategyRTS
UBOAT
2024
Est. copies
≈ 678k–1.1M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before Steam's cut
$29.99
27k reviews
Very Positive
SimulationWorld War II

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