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How many copies did Evil Spirits sell?

Estimated copies sold
≈ 2k–3k
$571–$2k after Steam's cut $1k–$2k before Steam's cut
from 61 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Evil Spirits and predicted how it would do from its 8 similar games. Every figure here, including Evil Spirits's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.5M–2.6M
best case 27.3M (The Forest)
Games like Evil Spirits

A typical game among these

≈ 1.5M–2.6M copies

≈ $10.9M–$26.3M after Steam's cut

from ~48k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Open World (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 10k reviews in their first month; the range was 7k to 43k.
The genre you'd be entering
These games
The similar games share Open World (3 of 8) and Survival (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15. The breakout hits carry Open World Survival Craft + Crafting + Building; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BONEWORKS
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.8M before Steam's cut
$29.99
36k reviews
Very Positive
VRPhysics
Police Simulator: Patrol Officers
2022
Est. copies
≈ 574k–933k
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.7M after Steam's cut $8.6M–$19.6M before Steam's cut
$29.99
23k reviews
Mostly Positive
SimulationCrime
The Forest
2018
Est. copies
≈ 20.8M–33.7M
14x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$88.9M before Steam's cut
$34.99
90k reviews
Very Positive
Co-opMultiplayer
State of Decay 2: Juggernaut Edition
2020
Est. copies
≈ 1.7M–2.8M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.6M after Steam's cut $26.1M–$59.3M before Steam's cut
$29.99
70k reviews
Very Positive
SurvivalOpen World
Rising Storm 2: Vietnam
2017
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.7M after Steam's cut $25.5M–$58.0M before Steam's cut
$24.99
59k reviews
Very Positive
FPSWargame
People Playground
2019
Est. copies
≈ 9.2M–15.0M
6.7x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Beholder
2016
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before Steam's cut
$13.99
31k reviews
Very Positive
Dystopian Choices Matter

Sizing up your own game? See how many copies games in its genre usually sell before you build it.